I have problem with my model. I build it in max add bones (no IK), skin and set up envelopes. Then I export it using Panda Exporter. When I put my model in DX Viewer everything is ok. Model looks good and animation is also ok. But when I put it in Irrlicht model is mesed up and animation is incorrect. Could someone tell me what might be wrong? I know that Irrlich don't support IK so I dont use them. Maybe Irrlicht has a bug with envelopes or something. Help me please. Tell me what can i use during modeling. Maybe something is wrong with keyframes->how they must be used.
On the same note I also would like to know what 3ds Max .x exporters are you guys using? Also what are the prefered settings that actually work with the exporter you are using. We've also had major headaches trying to get Panda exporter to work with animations.