Methods for finding out things...

Discuss about anything related to the Irrlicht Engine, or read announcements about any significant features or usage changes.
Post Reply
Void

Methods for finding out things...

Post by Void »

Hello,

I need help and dont know where to get it from,

I have a player model(good ol sydney), and a camera that should sit infront of her face and "follow her around" so i can see from her view. I can get the camera to follow her put if she turns around(her angle is based on the camera angle) she is in front of the camera. get wat i mean?

Anyway that is just an introduction cuz i just want to know how i am supposed to find out what cetain functions do. the help file gives only paramiter info and doesnt say what they are for. I dont want to spend days playin with functions just to find out what they do. for example the camerascenenodes getupvector() function, what is the up vector? and a view FRUSTRUM! WTF? i hope you get my point, i know not everybody is emailin niko an askin an i dont want to all the time...

so im askin what methods do other people use to find out what things do?

thanks,
Void

P.S. why is the getrotation not a simple 360 deg rotation if i turn round twice i get 720deg angle...why is this made this way?
Robomaniac
Posts: 602
Joined: Sat Aug 23, 2003 2:03 am
Location: Pottstown, PA
Contact:

Post by Robomaniac »

Google :-)
The Robomaniac
Project Head / Lead Programmer
Centaur Force
keless
Posts: 805
Joined: Mon Dec 15, 2003 10:37 pm
Location: Los Angeles, California, USA

Post by keless »

1) view other people's thread questions

2) view other people's code (many IrrLicht-based projects are open source)

3) post a question in the Adv/Newb forums
a screen cap is worth 0x100000 DWORDS
saigumi
Posts: 921
Joined: Fri Aug 22, 2003 11:31 am
Location: St. Louis, MO USA
Contact:

Post by saigumi »

All the above, plus:

Been reading all the articles on Gamedev.net plus the forums.
eBooks
Game Programming Gems (physical books)
Experiment... Experiment... Experiment
Crud, how do I do this again?
Post Reply