Tree Scene Node v2.1
Hi Klasker,
I am sorry to bother you again but I seam to have some issues with scaling of the trees and positioning after they have been created. Have you tried a test using scaling and repositioning? If so and it works for you then it must be my error.
BTW love these trees.. I have 20 instance types in my demo
I am sorry to bother you again but I seam to have some issues with scaling of the trees and positioning after they have been created. Have you tried a test using scaling and repositioning? If so and it works for you then it must be my error.
BTW love these trees.. I have 20 instance types in my demo
I found something similar to this.
http://www.lenne3d.de/en/products/index.php
http://www.lenne3d.de/en/products/index.php
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
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Hi, Klasker.
I've tried to compile the demo on Irrlicht 1.3.1
Got this linker error in DEVCPP
Is that because it's on DEVCPP or the IRRLICHT 1.3.1 version that I have?
I've tried to compile the demo on Irrlicht 1.3.1
Got this linker error in DEVCPP
Code: Select all
[Linker error] undefined reference to `_imp___ZN3irr12createDeviceENS_5video13E_DRIVER_TYPEERKNS_4core11dimension2dIiEEjbbbPNS_14IEventReceiverEPKc'
ld returned 1 exit status
F:\Dev-Cpp\Examples\irrlicht\examples\trees\Makefile.win [Build Error] [Tree.exe] Error 1
Since the error says [Linker Error], I will be so bold as to suggest that you didn't link to Irrlicht.a. In Dev-C++ you do that in Project Settings.
You probably wonder why the project file didn't take care of that. Linking requires the Irrlicht.a file supplied in the Irrlicht SDK, and since every user has Irrlicht installed at a different place, the IDE can't know where to look.
You probably wonder why the project file didn't take care of that. Linking requires the Irrlicht.a file supplied in the Irrlicht SDK, and since every user has Irrlicht installed at a different place, the IDE can't know where to look.
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- Posts: 1638
- Joined: Mon Apr 30, 2007 3:24 am
- Location: Montreal, CANADA
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Sorry. It my mistake. Forgot to include it when creating the new project.
Ok. It's compiling fully now. I had a problem once compiled (segmentation error).
Found out that the path was not correct. removed the "..\" from the files and now it ok.
I'll try to put one in my demo to see if the demo framerate can hold it.
Thanks.
Ok. It's compiling fully now. I had a problem once compiled (segmentation error).
Found out that the path was not correct. removed the "..\" from the files and now it ok.
I'll try to put one in my demo to see if the demo framerate can hold it.
Thanks.
Sorry for the late response. I do not know if it works with Irrlicht 1.4 beta (haven't tested), but since it is beta I will not officially support it until it goes final.
I know it is a lazy attitude, but I have exams for the time, and that too is a lazy excuse, because I really spend most of my time playing Neverwinter Nights 2 rather than studying . I will test&convert when Irrlicht 1.4 final gets released, though.
I know it is a lazy attitude, but I have exams for the time, and that too is a lazy excuse, because I really spend most of my time playing Neverwinter Nights 2 rather than studying . I will test&convert when Irrlicht 1.4 final gets released, though.
Tell me about it. You lock yourself in your room and cancel all important appointments and occasions in order to study, and then you start making pencil forts... Always happensKlasker wrote:I really spend most of my time playing Neverwinter Nights 2 rather than studying .
ShadowMapping for Irrlicht!: Get it here
Need help? Come on the IRC!: #irrlicht on irc://irc.freenode.net
Need help? Come on the IRC!: #irrlicht on irc://irc.freenode.net
Wow I thought I'm the only one who always do this? :pBlindSide wrote:Tell me about it. You lock yourself in your room and cancel all important appointments and occasions in order to study, and then you start making pencil forts... Always happensKlasker wrote:I really spend most of my time playing Neverwinter Nights 2 rather than studying .
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info