3D World Studio and Irrlicht Lightmap problem

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ucoskun
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Joined: Thu May 17, 2007 4:26 pm
Location: Turkey
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3D World Studio and Irrlicht Lightmap problem

Post by ucoskun »

Hi,
I created a room in 3DWS , I added 1 light , I rendered lights and I exported b3d mesh format. But when I loaded this model in Irrlicht , I saw this problem.

3D World Studio Screen Shot
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Irrlicht Window Screen Shot
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I used this code

Code: Select all

scene::IAnimatedMeshSceneNode* noderoom = 0;
noderoom= smgr->addAnimatedMeshSceneNode(smgr->getMesh("room/room.b3d"));
I need help.

(Sorry my English is bad)
Holiday
Posts: 42
Joined: Thu Apr 19, 2007 2:47 pm

Post by Holiday »

Matrix style ! :lol:
Luke
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Joined: Fri Jul 14, 2006 7:55 am
Location: Australia
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Post by Luke »

ucoskun:

which version is that, is it 1.3? if it is, could you post the mesh, I though I fixed that problem...
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