I created a room in 3DWS , I added 1 light , I rendered lights and I exported b3d mesh format. But when I loaded this model in Irrlicht , I saw this problem.
3D World Studio Screen Shot
Irrlicht Window Screen Shot
I used this code
Code: Select all
scene::IAnimatedMeshSceneNode* noderoom = 0;
noderoom= smgr->addAnimatedMeshSceneNode(smgr->getMesh("room/room.b3d"));
(Sorry my English is bad)