Code: Select all
IGUIWindow* wnd = env->addWindow(core::rect<s32>(450,47,640,480), false, L"Toolset", 0, 5000);
env->addStaticText(L"X:", core::rect<s32>(10,50,30,65), false, wnd);
Code: Select all
IGUIWindow* wnd = env->addWindow(core::rect<s32>(450,47,640,480), false, L"Toolset", 0, 5000);
env->addStaticText(L"X:", core::rect<s32>(10,50,30,65), false, wnd);