Ironically named after the Greek goddess Demeter, this barren wasteland once held high hopes of becoming a lush, fertile environment before all terraforming ambitions haltered due to the economic downfall of GlobeCorp. Millions of earthlings fled to Demeter in the 24th century in the hopes of making a profit working in GlobeCorp's mining operations, fueled by the promise of a green, habitable home for their children.
After GlobeCorp's collapse, the civilians were left poor and stranded. Lacking the neccessary economic and political foundations, Demeter slowly declined into a desolate, dangerous planet, whose many inhabitants had no choice but to turn to crime or risk starvation or death by the many reptilean creatures that had yet to be exterminated before GlobeCorp's demise. Many WorldAID efforts had been dispatched to Demeter, once the leading political earth party OneEarth grew concerned, but many never returned, having had their ships stolen, or the faculty themselves murdered at gunpoint once they landed, the more successful efforts merely vanishing mysteriously into the endless desert, at the hands of Raktors or the many bandit factions that lay scattered amongst the apparent emptyness. This left Demeter to fight amongst itself, the only treasures being the few terraforming plants GlobeCorp left behind after its bankruptcy. A self contained unit able to produce water and grow the many essential nutrients that cannot be produced in Demeter's harsh atmosphere, the plants became the pinnacle points of Demeter's society.
Throughout the countless skirmishes and battles that raged over them, the terraforming plants slowly became the foundations for cities, fortresses, and many rebel hideouts. Operations to find or recover the plants had been deemed impossible, as the records of the number and location of the plants had mysteriously vanished from GlobeCorp's databases, no doubt the work of the many rebel factions that wished to remain hidden.
Ever slowly, and left to its own devices, Demeter's state slowly began to improve. The many cities had grown to substantial size, and the majority of what was left of the global population (a minute fraction of the original amount) had access to food and safe drinking water. These outposts were tightly concentrated in a few specific locations throughout the planet, partly due to the limited amount of plants, but mostly due to the harsh and unforgiving enviroment, still rampant with reptilean hazards.
Overtime, communications with Earth strengthened, and when the end of OneEarth's reign lead towards the fragmentation of the earth's government into many seperate forces, trade and passenger agreements were finally established, adversly leading to several, more successful WorldAID campaigns.
Now, Demeter's future is filled with hope once again, yet a dark aura of the planets criminal past lingers over the city centers, the many rebel factions that still exist today feared to be running much of Demeter's current economic and political agendas behind-the-scenes. The majority of the planets population still lack economic wealth, ever desperate, but unable to escape their monolithic prison. (Copyright (C) to me, plz dont steal)
Here is a screenshot of the planet (Thanks to Arras's tiled terrain, which I have modified into an endless looping-over terrain that simulates a planet):

So any comments/criticism about the story/description thing?
Cheers