Dynamic map loading

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AssiDragon
Posts: 158
Joined: Wed Apr 28, 2004 11:03 am
Location: Hungary
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Dynamic map loading

Post by AssiDragon »

I wondered if there is anything dynamic map loading in plan... something that loads/unloads parts of the map from memory according to the players' position. Saw it working with Ogre3D, and was quite impressive...
Staring through eyes of hate we kill
Are we controlled, or is our own will...?
(Edguy)
Masdus
Posts: 186
Joined: Tue Aug 26, 2003 1:13 pm
Location: Australia

Post by Masdus »

At the moment you have to implement your own. I don't know if it is planned in the future. The feature is not really suited to be included in a rendering engine, it is more a game engine feature. I'm currently working on a system to page terrain files. When i finish it i'll post the code. I might even try to code a general implementation that could be easily used in any project
AssiDragon
Posts: 158
Joined: Wed Apr 28, 2004 11:03 am
Location: Hungary
Contact:

Post by AssiDragon »

I think it's rendering engine sided in bits, because it's an addon to the OctTree mapformat - basically...

And thanks =) tho I think I might just use Ogre3D... runs quite faster on this PC :?
Staring through eyes of hate we kill
Are we controlled, or is our own will...?
(Edguy)
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