If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Tocs1001
Posts: 10 Joined: Tue Jun 27, 2006 7:15 pm
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by Tocs1001 » Tue Jun 26, 2007 2:21 am
I need a scene node that has just nothing in it no mesh attached, no particles, no billboard, no terrain... just has the functions of a scene node. I cant get an instance of ISceneNode is there a way to get a blank scene node that has nothing on it just has the features of a node, without creating a custom scene node that holds the sole purpose of being blank.
Dorth
Posts: 931 Joined: Sat May 26, 2007 11:03 pm
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by Dorth » Tue Jun 26, 2007 2:44 am
Like the Dummy one? Read the API yet?
Tocs1001
Posts: 10 Joined: Tue Jun 27, 2006 7:15 pm
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by Tocs1001 » Tue Jun 26, 2007 3:09 am
Wow... Yes I do read the API... I cant get an instance of ISceneNode its virtual.
And I didnt see IDummyTransformationSceneNode thankyou for pointing it out.
-Tocs
PS. The sarcasm was kinda harsh
hybrid
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Posts: 14143 Joined: Wed Apr 19, 2006 9:20 pm
Location: Oldenburg(Oldb), Germany
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by hybrid » Tue Jun 26, 2007 7:45 am
If you find that this was sarcasm you should be really careful when asking something here...
vi-wer
Posts: 93 Joined: Sun May 20, 2007 7:15 pm
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by vi-wer » Tue Jun 26, 2007 1:39 pm
What you're searching for is probably an empty scene node. You can add one by calling addEmptySceneNode().