You are an experienced programmer and have a problem with the engine, shaders, or advanced effects? Here you'll get answers. No questions about C++ programming or topics which are answered in the tutorials!
I want one of my game characters to be able to fade into nothingness. Is there a way to do this, besides the instanteous mySceneNode->setVisible(false)?
Also check the animator object thing (the one that is demonstrated in the Movement example) - it might be able to do it automatically (I haven't checked it myself).