I have a mesh that i want to kind of have a pulsing glow. Would i have to use sharers to do this? If so, can somebody point me in the right direction to find a shader that can do this?
Any ideas on the subject are most helpful.
Thanks
Trying to create a "pulsing glow"
Perhaps this glow shader in glsl could help you: http://www.lighthouse3d.com/opengl/glsl ... xtureMulti
You could try intensifying the glow and dim it in a loop.
You could try intensifying the glow and dim it in a loop.