Bloodbowl is probably the best game that Games Workshop ever created and has ever since been updated with rule changes since its launch in 1987(around). Based on this game I want to create an invironment to play this game on a computer in a 3d world.
The game is very complicated, with lots of rules that change every now and then, so I decided I will not implement those rules. You have to buy the boardgame yourself in order to play it. But I want to make an easy to use environment with some tools to play this game fast on the computer. I will not implement all rules etc. It just replaces the boardgame.
Because I do not know jack about making games and 3d environments, just some moderate programming skills, and newby 3d modelling and texturing skills, I try to keep it as simple as possible. Here is a list of features that I would like to implement for this BloodBowl3d environment.
- - Hotseat game, camera turns to other side if there is a turnover!
- A playing field with the squares to put the pieces in.
- Players of both teams with easy to recognize stances (Usable, Used, Lying on the Ground, Stunned)
- Loading customized players-statistics
- Easy reference for ingame player statistics
- Score board
- Easy selecting characters
- Moving characters
- Changing stances
I can probably do this at ease with irrlicht. But I have to make some decisions right at the start that probably have a major impact later on. So I prefer to talk about this subject before I start around.
Some Questions
1. Because I am really bad at modelling 3d objects I hoped to make use of my own miniatures and create from pictures the 3d models. I can make pictures from all sides, or a movie, or make pictures of the miniatures shadow or something. Did anybody tackle this problem already?
2. The environment is very static. Should I model this in Blender? Or is it probably best to do it in irrlicht by hand.
I will probably use dummy models of the players first. Because changing them with more sophisticated models should be trivial. But non the less I like to get an answer on question 1, because if there is a nice solution, people could load their own 3d models of their own team and play with it.
Anyway thanks for reading, and feel free to post about anything that could help me get started or something. I am open for anything.
Dukdalf
Gamemaker NEWBY