Hi guys.
I have the latest release of Irrlicht the 1.3.1 version and the Bloodshed DevC++ 5 and i have a problem: i compile the samples and when i execute them and choose the Direct3D9.0 or the Direct3D8.1 drivers it gives me an error:
"Direct3D9 Driver was not compiled into this dll. Try another one."
and then exits. When I choose OpenGL i have no textures and with the Software driver i have a low FPS.
But the precompiled samples from the bin folder work fine.
Can the problem be my video board, I have a NVIDIA RIVA TNT2 Model64.
Please search the forum for compiling the dll with DirectX for Mingw.
The missing textures seem to be a problem with some texture settings which are not supported. We'd need some OpenGL error checking or debugging in these cases. I could only reproduce it with OpenGL 1.1. What is your version?
download this dll of 1.3.1 compiled with DX9 for CODE::BLOCKS and DEV-CPP (with direct x devpack) I compiled it and checked for shader support etc. also it comes with improved buttons!!!!!! thx bitplane