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I just updated to Irrlicht 1.3.1. and I tried to install Acki's Custom Bones to be able to control the bones of my .X meshes but it didn't work. So i guess I'll have to get back to 1.3 version.
Please Acki, release your new version of custom bones !!!
Anyway, when is Irrlicht going to be able to provide control to the bones of .x meshes? I think is a basic feature...
You can already use the new animation system via the SVN branch. It's basically an 1.3 version with the animation system added. This will become part of Irrlicht in one of the next releases.