Ok here is a little game called SimRobo 3D made in Irrlicht.
The main point of this game is to program a robot in Lua script and watch him fight other robots .
It's something like robocode.
Some info how to use it:
1. After running push space bar and watch how they fight
2. You can configure terrain and terrain types in xml config files (wysokosc = height of one terrain square and dlugosc, glebokosc = width and depth of all terrain, rzedy and kolumny = rows and columns)
3. Enjoy
Feel free to leave comments about this little project here
http://basteq.googlepages.com/Robots.zip <-- download
SimRobo 3D
This looks promising and very interesting.
I'm curious to see how lua instructions are executed in main loop. I am also wondering how you handled missiles collision with red robots. Did you notice missiles stick above ground even if it is not flat? Perhaps I could try to improve this?
Programming AI with a scripting language is a good idea.
I'm curious to see how lua instructions are executed in main loop. I am also wondering how you handled missiles collision with red robots. Did you notice missiles stick above ground even if it is not flat? Perhaps I could try to improve this?
Programming AI with a scripting language is a good idea.