Project Sovereign Seeking Programmers and Artists

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Kevin McGovern
Posts: 10
Joined: Fri Jul 20, 2007 12:12 am

Project Sovereign Seeking Programmers and Artists

Post by Kevin McGovern »

Team name: Gorillanoid Games

Project name: Project Sovereign

Brief description: Project Sovereign is a sci-fi RTS which has been in development for several weeks now. Our goal is to create a balanced, fun and polished RTS with original and fun concepts. A game that makes people think and plan out their strategies before setting them in motion, while still retaining that level of action often portrayed in Real-Time Strategy games.

Target aim: Retail

Compensation: Profit Sharing

Technology:
Target Systems: PC and Mac
Programming Language: C# and C++
Graphics Engine: Irrlicht
Sound Engine: OpenAL
Physics Engine: Newton
Artists tools: Whatever the artist uses

Talent needed: Programmers - Experienced

Team structure:
Taylor (Creative Director, Co-Founder)
Kevin (Art Director, Co-Founder)
Justin (Concept Artist, Modeler)
Jeff (Programmer)
Igor (Modeler, Animator)
Craig (Sound Effects, Music)
EJ (Dialogue Scripting)

Website: Our website is currently for developers only but we are working as quick as we can to produce a site for public eyes.

Contacts: Covenantelite63@hotmail.com

Previous Work by Team: None, we are a newly-formed team.

Additional Info:
Image
The Goros, and Ziin- Spawned from the human race thousands of years from now, have finally reached ages of peace and prosperity, but now the return of the mysterious Kaj'Dul threatens to break the fragile barrier that took thousands of years to create- You as a player must choose your faction and by controlling unique units and marvelous technologies to dominate your opponents.

Feedback: Constructive
Last edited by Kevin McGovern on Tue Jul 31, 2007 5:23 pm, edited 1 time in total.
Monochrome
Posts: 122
Joined: Thu Oct 19, 2006 11:43 am

Post by Monochrome »

Will guns be bullet based or laser based? plz say bullet!
Virion
Competition winner
Posts: 2148
Joined: Mon Dec 18, 2006 5:04 am

Post by Virion »

plz say bullet!
lol

anyway nice concept.
beshrkayali
Posts: 85
Joined: Mon Jun 11, 2007 11:22 am
Location: Damascus - Syria
Contact:

Post by beshrkayali »

I've added you to my messanger,

good day. :)
Kevin McGovern
Posts: 10
Joined: Fri Jul 20, 2007 12:12 am

Post by Kevin McGovern »

Most of the guns will be bullet-based but there will be a few laser guns.
GameDude
Posts: 498
Joined: Thu May 24, 2007 12:24 am

Post by GameDude »

What kinda of programmers are you looking, I might be able to do some gameplay programming.
Kevin McGovern
Posts: 10
Joined: Fri Jul 20, 2007 12:12 am

Post by Kevin McGovern »

Any kind of programmers, gameplay, shaders, anything.

Do you have MSN or AIM? I would prefer MSN because most of the team uses that.
GameDude
Posts: 498
Joined: Thu May 24, 2007 12:24 am

Post by GameDude »

Well I don't have AIM or MSN, but I have yahoo.
Kevin McGovern
Posts: 10
Joined: Fri Jul 20, 2007 12:12 am

Post by Kevin McGovern »

Would you be able to get your hands on Windows Messenger or Skype? We frequently talk on Skype as well.
catron
Posts: 158
Joined: Mon Feb 19, 2007 1:54 am

Post by catron »

what is your skype? ill talk to you that way.

EDIT: Found it nvm
Kevin McGovern
Posts: 10
Joined: Fri Jul 20, 2007 12:12 am

Post by Kevin McGovern »

kevinmcgovern777.

Just incase you added Kevin McGoverne who isn't me. :P
GameDude
Posts: 498
Joined: Thu May 24, 2007 12:24 am

Post by GameDude »

I'll see if I can get Skype.
Kevin McGovern
Posts: 10
Joined: Fri Jul 20, 2007 12:12 am

Post by Kevin McGovern »

Okay, thanks man.
GameDude
Posts: 498
Joined: Thu May 24, 2007 12:24 am

Post by GameDude »

Well I checked Skype's website and it looks a bit suspicious. It is totally free?
Kevin McGovern
Posts: 10
Joined: Fri Jul 20, 2007 12:12 am

Post by Kevin McGovern »

Yes. It is free to call Skype to Skype. It is not, however, free to call phones. But that is okay, we would be talking Skype to Skype.
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