Hey!
For Mech Warfare: Co-op we are looking for a talented Model Animator.
Requirements: (ideal)
- Able to animate mechs (the mechs are bipeds)
- Able to animate weapons
- Spare time to work on this
Optional: (not required, just a big plus)
- Previous experience with the Torque Game Engine (slightly modified for our needs)
Additional information:
Our modelers work with 3D studio max. Other formats are not likely, and this is the end format that is to be used.
How to apply:
Send a email to: [url=mailto:mechwarfare@eltaweb.net]mechwarfare@eltaweb.net[/url]
It would be a big plus if you can show some previous work.
For more information see:
- Our website and forums
- Mod DB profile (Old pictures kept here for public)
Thanks guys!
FlyingIsFun1217
3D Animator? Game Project...
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the pictures really look pretty nice. i hope we can manage irrlicht to render just as beautiful scenes than tourge
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
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Yes, this is based on torque. Thing is, I'm asking if anyone here would be able to help out with animating 3D mech models. Hence the post being in 'Everything 2d/3d Graphics'
As far as Irrlicht goes, with the right shaders and stuff, the exact same graphics can be achieved. Remember though, we have slightly modified Torque to meet our needs, so this isn't the straight version of torque. Irrlicht does come close
FlyingIsFun1217
As far as Irrlicht goes, with the right shaders and stuff, the exact same graphics can be achieved. Remember though, we have slightly modified Torque to meet our needs, so this isn't the straight version of torque. Irrlicht does come close
FlyingIsFun1217