Is there a way I can create an irregular curve(say, a NURBS curve) in Irrlicht, define a camera and constrain to it for the motion?
That would be even great if I can import the curve directly from Blender or Maya, but I don't mind building them directly using code in Irrlicht.
Any classes or tuts pointouts are appreciated.
[Solved] motion path
[Solved] motion path
Last edited by PJjerry on Sun Jul 29, 2007 8:49 pm, edited 1 time in total.
maybe you want a createFollowSplineAnimator(...) ???
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java