My models that I make in Blender turn out really tiny, no matter how much I scale it in Blender.
This is in Blender:
This is in my program:
Why does it always turn out so tiny?
And another thing, in the second screen shot, I drew the bounding box of sydney and my model. Why is the bounding box for my model over at sydney's position?
Tiny models
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Tiny models
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How are you drawing the bounding box? If you're manually calling driver->draw3DBox() you need to set the absolute transformation and material on the video driver before you render.
If you are using addMeshSceneNode() or addAnimatedMeshSceneNode(), you should be able to call node->setDebugDataVisible(EDS_BBOX) one time to get the bounding box to display automatically.
Travis
If you are using addMeshSceneNode() or addAnimatedMeshSceneNode(), you should be able to call node->setDebugDataVisible(EDS_BBOX) one time to get the bounding box to display automatically.
Travis
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- Posts: 32
- Joined: Sun Jul 15, 2007 1:02 pm
- Location: California
Within blender if you scale the object in object mode most of the exporters will revert it to the original scale, however if you scale it in edit mode the scaling should stay. Also I think if you do scale it in object mode doing the "apply scale and rotation" option might work.
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