This is more of a help request than anything... I'm trying to find out how to compile my source code (including Irrlicht) on my PC, to create an executable that runs on a Mac. Assuming that Irrlicht portability is a non-issue... how do I get started? I've been searching on google all day (well, not ALL day), and have found much about cross-compiling using GCC. However, I haven't found any "cross-compiling for dummies" tutorial that actually attempts to explain what you're supposed to do, in terms that the average "I know C++ but have never built my own C compiler" Joe can understand.
So, anyone had any cross-compilation experience (Irrlicht or otherwise)? Any successful experiences? Know of any tutorials, or any good cross-compilers? I've searched this forum too, but again didn't find any specifics that would be useful. Any help would be greatly appreciated, and anything else is welcome too =)
Note: I didn't post this in the beginners/advanced help section, as it's not specifically dealing with Irrlicht, and is not ONLY a help thread.
Cross-compilation
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Well, you'll have to find a cross-ompiler package somewhere. At least that's the easiest way. Building gcc for cross-compilation is not too complex, but you'll need the necessary system include files for Macs. I doubt that this step is really manageable for non-Mac users (due to copyrights on these files).
So you'll end up with an X11 version for Macs which is probably not what you intended (because it's not the best choice). an option could be the SDL device, but this was never tested under OSX and is also not that much tested on other systems...
I'd say: Go for a real Mac, or find someone who can compile the sources for you.
So you'll end up with an X11 version for Macs which is probably not what you intended (because it's not the best choice). an option could be the SDL device, but this was never tested under OSX and is also not that much tested on other systems...
I'd say: Go for a real Mac, or find someone who can compile the sources for you.