feature missing!!!

Discuss about anything related to the Irrlicht Engine, or read announcements about any significant features or usage changes.
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matzegoetz
Posts: 1
Joined: Fri May 14, 2004 1:40 pm

feature missing!!!

Post by matzegoetz »

Generally I am completly surprised about this flexible and easy engine.
:shock:

But after few time I noticed that the material type EMT_TRANSPARENT_ALPHA_CHANNEL isn't implemented. :(
It's a pitty and makes the engine useless for colorkeying actions. :x


If somebody have an idea of simulating colorkeying with version 0.6 of
Irrlicht let me know, please!! :!:
Jedive
Posts: 146
Joined: Wed Apr 28, 2004 5:51 pm

Post by Jedive »

This should be on the TOP of the todo list for 0.7. IrrLicht becomes useless for anything REALLY serious without alpha mapping.
Domarius
Posts: 178
Joined: Thu Mar 11, 2004 9:51 am
Location: Brisbane, QLD, Australia

Post by Domarius »

You could use additive blending in the mean time - that's what the TechDemo does 8) heh.

(Of course, all your forests that use billboards for trees, would look like they were neon or on fire or something, heh)
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