Casual game using Irrlicht
Thanks for the answers again!!!
In fact i intended the game to be in full 3d first, but after stucking with modelling decided to switch into 2d (this game is still 3d internally, just plain boosted billboards are used (not ortho-stuff) btw). besides that 2d art is much easier to create than quality 3d models+animations... but Irrlicht suitable for both cases anyway! Thanks to Niko and team members and whole community!!!
P.S. I`ll update this thread if i`ll get reply from portals. I think most of us wish to get some finansial feedback from our programming hobby (i know some already have such feedback, of course!), so am i. i`ll share my experience here if this game will turn into some kind of profit.
2logosman: да, сдизигнерами туго... половина нарисованного так и осталась "за кадром"... в результате
BTW, moved game distro to newly created site (it is empty for now, but..)
http://gamerotor.com/amulet_of_tricolor
In fact i intended the game to be in full 3d first, but after stucking with modelling decided to switch into 2d (this game is still 3d internally, just plain boosted billboards are used (not ortho-stuff) btw). besides that 2d art is much easier to create than quality 3d models+animations... but Irrlicht suitable for both cases anyway! Thanks to Niko and team members and whole community!!!
P.S. I`ll update this thread if i`ll get reply from portals. I think most of us wish to get some finansial feedback from our programming hobby (i know some already have such feedback, of course!), so am i. i`ll share my experience here if this game will turn into some kind of profit.
2logosman: да, сдизигнерами туго... половина нарисованного так и осталась "за кадром"... в результате
BTW, moved game distro to newly created site (it is empty for now, but..)
http://gamerotor.com/amulet_of_tricolor
2 bugs but the details are at home, sadly.
1 is in your level 4-something I think, you have 20 fairies in the level but you need 19 to finish (pretty sure you didn't mean that ^^)
also, when colors are changing due to a power, if you drag a line and one of the point change in the meanwhile, you can still take it and that, until you release cursor and start again, then it'll block.
Also, very often, the end parameter are not detected right away, making it very possible to keep chaining gems after you've completed the level. I haven'T tested but I guess you could eventually time out on it...
1 is in your level 4-something I think, you have 20 fairies in the level but you need 19 to finish (pretty sure you didn't mean that ^^)
also, when colors are changing due to a power, if you drag a line and one of the point change in the meanwhile, you can still take it and that, until you release cursor and start again, then it'll block.
Also, very often, the end parameter are not detected right away, making it very possible to keep chaining gems after you've completed the level. I haven'T tested but I guess you could eventually time out on it...
As i said, i decided to record a track of game adoption here. Don`t know will it be useful for anyone except me, but anyway.
As for now:
- games.mail.ru/lolo.ru already published the game. Conversion rate is not high, but i think is OK for the first game project.
- Alawar.ru finishing publishing process, contract already signed
- started conversation with CTXM media
- started conversation with Oberon about publishing game on big protals. Most interesting part is that Oberon was relly interested in taking the game into the wagon - the game was shown to Oberon representative on Seattle casual connect event some weeks ago
As for now:
- games.mail.ru/lolo.ru already published the game. Conversion rate is not high, but i think is OK for the first game project.
- Alawar.ru finishing publishing process, contract already signed
- started conversation with CTXM media
- started conversation with Oberon about publishing game on big protals. Most interesting part is that Oberon was relly interested in taking the game into the wagon - the game was shown to Oberon representative on Seattle casual connect event some weeks ago