especialy on letter "O". And find out that this lines are responsible:
in CD3D9Driver.cpp setRenderStates2DMode(...) function.
Code: Select all
pID3DDevice->SetSamplerState(0, D3DSAMP_MINFILTER, D3DTEXF_POINT);
pID3DDevice->SetSamplerState(0, D3DSAMP_MIPFILTER, D3DTEXF_NONE);
pID3DDevice->SetSamplerState(0, D3DSAMP_MAGFILTER, D3DTEXF_POINT);
Seting these three to D3DTEXF_LINEAR removes the problem.