There is another example that shows the fading transparency imposter trick in irrlicht and shows a nice landscape with a good fps count.
Search the project announcements for CLOD scenenode.
Cheers
![Very Happy :D](./images/smilies/icon_biggrin.gif)
what's modo? never heard of it.vermeer wrote:curious, you're using modo...surely is a joy to work with it.
You can allways use the function blurItNow ==> please.For the particles, they need to be motion blurred to be realistic. If you know of some code that could use shader to blur their motion, I'd appreciate it!
hmm.just realized...They wanna make something impacting...is recognized in everyplace that the UI wanted to look similar to Zbrush one (tho I'm not fan of zb in any way) ...then , they call the company Luxology, which somhow reminds me a bit of Pixologic (Zbrush)...hehe, nice twist.Modo was created by same creator of Lightwave (Allen Hasting & Stuart Ferguson), they founded Luxology and created Modo