If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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neil
- Posts: 12
- Joined: Fri Sep 28, 2007 1:04 am
Post
by neil »
i need to get this code updated to irrlicht version 1.3.1 but am having trouble. would someone mind helping?
Code: Select all
const NxVec3 pos = pose.t;
const NxMat33 orient = pose.M;
core::matrix4 irrMat;
orient.getColumnMajorStride4(&irrMat.M[0]); //HERE DOWN CONVERSION NEEDED
pos.get(&irrMat.M[12]);
irrMat.M[3] = irrMat.M[7] = irrMat.M[11] = 0.0f;
irrMat.M[15] = 1.0f;
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hybrid
- Admin
- Posts: 14143
- Joined: Wed Apr 19, 2006 9:20 pm
- Location: Oldenburg(Oldb), Germany
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Post
by hybrid »
You write irrMat[x] instead of irrMat.M[x] and irrMat.pointer() instead of &irrMat.M[0].