This being my first post here, shows that I've obviously forgotten to mention about this project of mine here. Some may have found it through the wiki or the screenshots section though.
So the project's name is Gekkeiju Online. It's a small scale closed source online rpg made using Irrlicht 1.2. This is the 4th rebuild of the game and the first one using Irrlicht as the engine (previous ones were Genesis3D, Jet3D and Irrlicht NX++). So far I've been working with this game for a bit over 5 years which has taught me a lot about online games (and how not to make them), and I don't see the end coming anytime soon. The project is a hobby and not meant to become anything bigger than what it is already.
The game has been free-to-play since 2003 (thanks to low player count). The online player count has stayed very low (under 50) because of the fact that players need to read and understand lots of text while in the game (and graphics of course are what a programmer can come up with).
The game is of course not ready yet. Lots of content like more areas, quests etc are still missing and constantly being added.
But yeah, enough blabber. Some of the game's screenshots have been posted here:
http://www.gekkeijuonline.com/?page=screens
And the game client can be found at the homepage:
http://www.gekkeijuonline.com/
It's for Windows XP/Vista and DirectX only although some people have been succesfully playing it with wine under Linux. There's some memory leaks and crash issues in the client but those don't happen too often, and I'm working on fixing them.
Also a slight warning, the game should probably be considered R-18 due to some vulgar language and content used. There is also no word filtering in the ingame chat channels.
Special thanks goes to Niko for the great engine and elvman for the great water shader.
I guess that's all for now. Any comments are welcome and appreciated of course... although I do already get quite a lot of hatemail from some ex-players
