hi all,
1)i would like to use my crypted virtual file system (all texture and mesh packed in a crypted file), but i don't know what function should i call to convert memory to tex/mesh.
createMemoryReadFile() is just a virtual prototype and it's not useful
Is there anything i can do by using irrlicht functions?
(I don't want to edit irrlicht dll)
2)I need to use threads but it seems that there is no prebuilt cross-platform thread library in irrlicht
should i make it on my own or are there any recommended way? (target platforms are windows and linux)
3)I'm developing a 2d game in irrlicht, now i'm using draw2DImage function but i want to move to 3d functions (because i'm going to mix with some models)
I read about Billboarding but i have some questions:
how can i rotate and move the billboard?
Is there any guideline about it?
4)Saigumi orthogonal 3d engine tutorial link on irrlicht tutorial section is dead and google doesn't help, is there anyone could give me a working link or zip?
Thanks
getTexture from memory and other stuffs
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- Location: Milano, Italia