Compiling error

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Fragmaster
Posts: 5
Joined: Thu Oct 11, 2007 4:10 pm

Compiling error

Post by Fragmaster »

hello everyone

well this is my first post and i hope you will halp me anyway

i want to create a programm for school for an virtual visit in it.
i first tryed it with genesis 3d but i think this is going to nowere
now i tried to do it by working through the tutorials but it does not realy work out...
i included the "include" and the "lib/Win32-visualstudio" folder and tried to
compile the tutorial but everytime i get this error:

Code: Select all

  [Linker error] undefined reference to `_imp___ZN3irr12createDeviceENS_5video13E_DRIVER_TYPEERKNS_4core11dimension2dIiEEjbbbPNS_14IEventReceiverEPKc' 
well i am a new-be in c++ and dont realy know what it means.
so can anyone halp me out?

by the way: I am using the "Dev-C++" from http://www.bloodshed.net/dev/devcpp.html

Fragmaster
Virion
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Posts: 2148
Joined: Mon Dec 18, 2006 5:04 am

Post by Virion »

it told you that is is a linker error.
[Linker error] undefined reference to `_imp___ZN3irr12createDeviceENS_5video13E_DRIVER_TYPEERKNS_4core11dimension2dIiEEjbbbPNS_14IEventReceiverEPKc'
have you linked your compiler to the library?
Fragmaster
Posts: 5
Joined: Thu Oct 11, 2007 4:10 pm

Post by Fragmaster »

yes i did i added the libery and the include folder
i included the "include" and the "lib/Win32-visualstudio" folder and tried to
deesine
Posts: 104
Joined: Fri May 12, 2006 9:19 am

Post by deesine »

You need to add libIrrlicht.a from the lib\Win32-gcc folder.
Not the Win32-visualstudio one.
Fragmaster
Posts: 5
Joined: Thu Oct 11, 2007 4:10 pm

Post by Fragmaster »

oh thank you!

it is working now
but not in directX...

thank you

can you also tell me if it is possible to include Half-Life BSP maps into this engine? or are only quake3 maps supported?
Fragmaster
Posts: 5
Joined: Thu Oct 11, 2007 4:10 pm

Post by Fragmaster »

oh yea but what irc server and channel?
rogerborg
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Post by rogerborg »

Heh, sorry, I deleted my post when I saw I'd just duped deesines.

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hybrid
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Post by hybrid »

You should try to search for your error messages, this will help you with enabling DirectX compilation (or give you a precompiled library for free).
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