Question for the irrlicht developers

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
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wildrj
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Question for the irrlicht developers

Post by wildrj »

I emailed one of you asking how you handled 3d file formats...i was wondering how you approached it and if you wrote the loaders yourself. I ask beucase im currently working on my own personal 3d engine using opengl and file formats have been a problem for me.
hybrid
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Post by hybrid »

Ehh, well, you should look at the code. All loaders were explicitly written for Irrlicht, although some are based on information found on the web.
But of course, you need to write the loaders on your own or use libs and convert the input from those into your data format.
wildrj
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Post by wildrj »

ok.. i was looking for a more detailed explanation lol. I have looked at the code for the loaders but has always sometimes its hard to read and follow another programmers work. thanks though if you could give me a more detailed explanation on how you made the loaders it would help.
Virion
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Post by Virion »

There's a book called "Focus on 3D Models". You can buy the book and read the full description/explanation on how to make your own 3d file format.
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