If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Flario
Posts: 4 Joined: Fri Oct 12, 2007 10:42 pm
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by Flario » Sat Nov 10, 2007 9:18 pm
hi
if i start my game in visual studios then its works perfect!
but if i watn to open the exe file there comes following exception in a window:
Code: Select all
Microsoft Visual Studio Debug Libary
Deug Assertion Failed!
Programm: ...
File: dbgheap.c
Line: 1252
Expression: _CrtsValidHeapPointer(pUserData)
then i changed Multithread-Debug to Multithread-Dll and then i got an error too (only at exe unning not running in Visual studios...)
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0.1.exe - Error in Application
The Command in "0x7c92142e" relegates to memory "0x000000002".
The event "read" couldn't not be runned at memory"
what is my mistake there?
Mfg
Philipp
Daaark
Posts: 19 Joined: Sun Jan 14, 2007 11:14 pm
Location: IUnknown
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by Daaark » Sun Nov 11, 2007 8:33 am
Are you missing the .dll in the same path as the debug executable?
Flario
Posts: 4 Joined: Fri Oct 12, 2007 10:42 pm
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by Flario » Sun Nov 11, 2007 10:28 am
i have the irrlicht.dll in the same folder as the executable...
(the Windows-32-Visual studio one...)
but it is working if i start it throught visual studios!
rogerborg
Admin
Posts: 3590 Joined: Mon Oct 09, 2006 9:36 am
Location: Scotland - gonnae no slag aff mah Engleesh
Contact:
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by rogerborg » Sun Nov 11, 2007 12:43 pm
Google suggest that this error is often seen when mixing debug and release objects. I'd suggest starting with clean rebuilds of both debug and release configurations, and see if you get the same behaviour in both exes.