Hi guys, I loaded a 3ds model into irrlicht but its mapping coordinates are not showing up properly. How can I fix it?
http://www.theshower.nl/cgi-bin/genesis ... oblem1.jpg
thnx!!
help, my model's mapping coordinates went nuts!
help, my model's mapping coordinates went nuts!
Last edited by afecelis on Tue Jun 01, 2004 11:35 pm, edited 1 time in total.

and more help that I need!!!
I just placed a light and attached a billboard to it (with a white texture), but it's visible only from certain angles of the camera. It fades away until it disappears.
How can I make it visible all the time?
http://www.theshower.nl/cgi-bin/genesis ... oblem2.jpg
http://www.theshower.nl/cgi-bin/genesis ... oblem3.jpg
I just placed a light and attached a billboard to it (with a white texture), but it's visible only from certain angles of the camera. It fades away until it disappears.
How can I make it visible all the time?
http://www.theshower.nl/cgi-bin/genesis ... oblem2.jpg
http://www.theshower.nl/cgi-bin/genesis ... oblem3.jpg
Last edited by afecelis on Tue Jun 01, 2004 11:36 pm, edited 1 time in total.

-
guest_vermeer
I'm using 3ds for testing purposes only or perhaps to add decorative elements that cast shadows.
Animated characters is the next thing I'll try, and I know I gotta use an md2 or an .x for that.
about the coordinates, nothing. They show up ok in ms3d, in unwrap3d and in 3dsmax. I'll try to load the ms3d directly.
thnx
Animated characters is the next thing I'll try, and I know I gotta use an md2 or an .x for that.
about the coordinates, nothing. They show up ok in ms3d, in unwrap3d and in 3dsmax. I'll try to load the ms3d directly.
thnx

-
LordNaikon
- Posts: 164
- Joined: Wed May 05, 2004 5:34 pm
- Location: Germany Berlin
- Contact: