![Very Happy :D](./images/smilies/icon_biggrin.gif)
I created this interior for a small contest taking place at Niel (Spanish-speaking blender community):
![Image](http://files.wildspad.com/afecelis/niel/wip/niel_int_13.jpg)
Since everything was textured properly, I decided to give Luke's script, modified by Gandaldf, a try. It worked great! The b3d was created flawlessly! You just then have to lightmap it in Irredit, or Giles, or Deled, and save as b3d again. Then load the new b3d into Irredit, save as .irr, and load it into irrlicht.
![Image](http://files.wildspad.com/afecelis/niel/wip/interior_irredit.jpg)
A small vid (15 mb, wmv):
http://files.wildspad.com/afecelis/niel ... rlicht.wmv
This might not be a full project, but I wanted to share the good news about the b3d exporter for blender!
![Very Happy :D](./images/smilies/icon_biggrin.gif)
regards,
Alvaro