A forum to store posts deemed exceptionally wise and useful
Kelo
Posts: 15 Joined: Tue Jan 06, 2004 2:57 pm
Location: Argentina
Post
by Kelo » Tue Apr 20, 2004 6:34 am
The link dosn't work... please, somebody have this class?, where can i find it? (i really need to see how to read extra informations from the bsp files)
patlecat
Posts: 27 Joined: Wed Feb 18, 2004 11:19 am
Location: Switzerland
Post
by patlecat » Thu Apr 22, 2004 5:06 pm
Yeah seems Plummi abandoned his project and since the redesign of his site, this file is not accessible anymore. But he wasn't very responsive anyways.
etcaptor
Posts: 871 Joined: Fri Apr 09, 2004 10:32 pm
Location: Valhalla
Contact:
Post
by etcaptor » Thu May 27, 2004 12:42 am
Can someone e-mal me this class please?
LordNaikon
Posts: 164 Joined: Wed May 05, 2004 5:34 pm
Location: Germany Berlin
Contact:
Post
by LordNaikon » Thu May 27, 2004 5:54 am
i whant it too!!
q|^.^|p beeing every time friendly to everyone
sys: 2500+Barton 512MB 6600GT WinXP
dingo
Posts: 95 Joined: Tue Mar 09, 2004 5:02 am
Location: Brisbane, Australia
Contact:
Post
by dingo » Fri May 28, 2004 9:31 am
I too would relly like to have access to this class. please :)
etcaptor
Posts: 871 Joined: Fri Apr 09, 2004 10:32 pm
Location: Valhalla
Contact:
Post
by etcaptor » Sun May 30, 2004 2:41 pm
Hey bois,
Anybody knows whether Niko plans to include this feature in irrlicht? Will be great!
warui
Posts: 232 Joined: Wed Apr 14, 2004 12:06 pm
Location: Lodz, Poland
Contact:
Post
by warui » Sun May 30, 2004 5:03 pm
etcaptor wrote: Can someone e-mal me this class please?
or better, can someone put it on a web page ort someting ?
c_olin3404
Posts: 67 Joined: Fri Jan 23, 2004 5:04 am
Post
by c_olin3404 » Sun May 30, 2004 7:41 pm
if someone emails it to me i can upload it for downloading
c_olin3404
Posts: 67 Joined: Fri Jan 23, 2004 5:04 am
Post
by c_olin3404 » Sun May 30, 2004 7:41 pm
if someone emails it to me i can upload it for downloading
etcaptor
Posts: 871 Joined: Fri Apr 09, 2004 10:32 pm
Location: Valhalla
Contact:
Post
by etcaptor » Sun May 30, 2004 11:36 pm
I too.
dingo
Posts: 95 Joined: Tue Mar 09, 2004 5:02 am
Location: Brisbane, Australia
Contact:
Post
by dingo » Mon May 31, 2004 12:16 am
I think with all this interest it would make a popular inclusion in the main project itself
afecelis
Admin
Posts: 3075 Joined: Sun Feb 22, 2004 10:44 pm
Location: Colombia
Contact:
Post
by afecelis » Mon May 31, 2004 12:29 am
yep, but the files seem to have vanished!
did anyone "REALLY" get the chance to download the stuff?
It would be a major help for people who create their levels in Q3 editors, so if anyone has got it please stop our suffering!!! ah ha aha ha h
r2d2
Posts: 211 Joined: Mon Nov 24, 2003 5:22 pm
Post
by r2d2 » Mon May 31, 2004 12:13 pm
Guys i'm working on it. But i can't promise you much because i am not a very good programmer. I already altered the loadfunction so that it gives me a Textfile with all the entities but the structure of this file is somehow strange.
Electron
Posts: 874 Joined: Sun Mar 14, 2004 12:05 am
Location: Massachusetts USA
Post
by Electron » Thu Jul 01, 2004 12:40 pm
I do ahve the files, dated Jan16,04. I never used them so I have no clue if it works, but I'll email them to c_olin3404 (I don't have webspace to upload them to)
You do a lot of programming? Really? I try to get some in, but the debugging keeps me pretty busy.
Crucible of Stars