just ran the game, very nice effort christian and i suppose the content making must be very tedious.
is the fountain empty ( as in no water ) or is it a shader problem ?
edit : impressed by the glass effect.
p.s. why the .exe asks for the dx3d9.dll. btw the irrlicht.dll is a recompiled version ?
Hi,
Mirror.
Content making was not so tedious. All assets now are taken from my level demo. For the level demo; I had to take pictures of my reference models. But the modeling took about 2-3 week. Learning to program to make the demo work took me the longuest time. The level demo contained the Realistic Water Node. I did not needed the water to test.
I'm working on the "engine" right now to implement a full featured camera system so that it will work as most major FPS games perhaps push it further (I will not bet on that, but the objective is that at least the player
could move like we do on a big FPS title (like FAR CRY, CALL OF DUTY, ETC)
For the glass effect there is a major problem with reflective surface with transparency (full reflective surface are ok). I've issued a BUG REPORT so that it will corrected once the DEV team have some time to look at it. If you go in front of some windows, and rotate the view, you'll see the problem (I think there is problem in the transformation matrix with the way the environnement reflection is mapped). The level permitted me to test and get more informations on the problem. This current level use only for now the IRRlicht default surfaces settings.
For the dx3d9.dll the IRRLICHT version was recompiled to support DirectX9, OPENGL, and the BurningVideo software driver. I will have to recompile it soon with the final release of 1.4. It's still using a 1.4Beta SVN (1039)
Once the camera is fully usuable and cleaned up, the next step is implementing shader to support Normal maps, specular maps, some shading and lighting technique. Perhaps also some nice postprocess shader effects. The priority is for having the normal/specular maps and lighting working. (Others are more like candy... Nice but If not there I won't miss them that much)