How a turn-based rpg work?
How a turn-based rpg work?
I'm curious about how a turn-based RPG work? Something like Final Fantasy, as in their combat system.
My company: https://kloena.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com
My profile: https://zhieng.com
My co-working space: https://deskspace.info
My game engine: https://kemena3d.com
Just look at existing turn-based rpg games which are open source :-)
Battle for Wesnoth is one of the most complex:
http://sourceforge.net/projects/wesnoth/
Probably it's easier to learn how to do that by looking at the source of a simpler game, but that's the only one which came to my mind. Maybe you should browse a little through the sourceforge games until you find one simple enough. They all come with sources.
Battle for Wesnoth is one of the most complex:
http://sourceforge.net/projects/wesnoth/
Probably it's easier to learn how to do that by looking at the source of a simpler game, but that's the only one which came to my mind. Maybe you should browse a little through the sourceforge games until you find one simple enough. They all come with sources.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm