using a mass-produced game controller (thats the 40 E)
C (and C#) libs for usage of wiimote via Bluetooth
You find them here:
Linux:
http://libwiimote.sourceforge.net/
other OS:
http://blogs.msdn.com/coding4fun/archiv ... aspx#usage
So whats a wiimote? It's the bluetooth connected remote controller of the Nintendo Wii game console.
It contains a 1024x768 infrared cam with a four point tracking processor, an accelerometer which can also
measure inclination, a rumble motor and a speaker. Here are some applications demonstrated per videos:
Whiteboard & Headtracking
http://www.cs.cmu.edu/%7Ejohnny/projects/wii/
http://procrastineering.blogspot.com/
Musical: Virtual drum and guitar
http://www.thisisnotalabel.com/My-Wiimote-Drum-Kit.php
http://www.thisisnotalabel.com/Wiimote-Guitar-v0.1.php
All the websites offer the necessary soft for free.
Have phun
PS: Irrlicht integration looks like a piece of cake. Even for me.
EDIT: Somebody ? did it already: Irrlicht controlled by Wiimote:
http://www.youtube.com/watch?v=Zq-AbSch ... re=related
Wii has been natively hacked:
http://wiihacks.blogspot.com/
Wiimote and Irrlicht: Awesome stuff
Wiimote and Irrlicht: Awesome stuff
Last edited by noreg on Sat Jan 19, 2008 6:27 pm, edited 7 times in total.
Hi Alvaro, didn´t see it earlier that you digged out my ancient thread. The easiest and most editable irrlicht wiimote integration is via GlovePie.
http://carl.kenner.googlepages.com/glovepie_download
The soft allows you to write scripts for the communication with the wiimote and for emulating a game controller. Give it a shot. Would be nice to remotecontrol an architectural walkthrough standing relaxed beside the customer
http://carl.kenner.googlepages.com/glovepie_download
The soft allows you to write scripts for the communication with the wiimote and for emulating a game controller. Give it a shot. Would be nice to remotecontrol an architectural walkthrough standing relaxed beside the customer