If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Tempest
Posts: 9 Joined: Fri Jan 11, 2008 11:26 pm
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by Tempest » Wed Jan 16, 2008 10:26 pm
The topic says it all, does Irrlicht provide a way to load a mesh (in this case a .3ds) from a stream instead of from a file?
hybrid
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by hybrid » Wed Jan 16, 2008 11:42 pm
I guess you just need to implement an IReadFile for the stream source. Or read until all is there into a large buffer and create a memory read file from it.