please advise me.
original:
Code: Select all
Material.Textures[0] = (video::ITexture*)renderer->getMapUserData(0);
Code: Select all
Material.setTexture(0,(video::ITexture*)renderer->getMapUserData(0));
cal3dLib(msys/local)http://www.murim.okok.tk/irr/cal3dErr/libcal3d-12.zip
modified irrcal3dhttp://www.murim.okok.tk/irr/cal3dErr/i ... irr1.4.zip