Problem with animated characters.

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Mysterio
Posts: 15
Joined: Sat Jan 19, 2008 1:41 am

Problem with animated characters.

Post by Mysterio »

Hi,

I've downlaoded an animated character, It's a zombie that walks, attacks, and dies. The problem is these three different actions are all in one .3ds file. Can I use a specific part of the animation like say the walking part?
hybrid
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Post by hybrid »

You cannot use animations of 3ds file at all with Irrlicht. The animated formats are .b3d, .ms3d, .x, .md2, and .md3 (not properly working, though).
JP
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Post by JP »

When you've got a model of the formats listed by hybrid you then just use node->setFrameLoops(start, end) to set the specific animation.
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Mysterio
Posts: 15
Joined: Sat Jan 19, 2008 1:41 am

Thaks Guys

Post by Mysterio »

JP wrote:When you've got a model of the formats listed by hybrid you then just use node->setFrameLoops(start, end) to set the specific animation.
Thanks a lot, Problem solved! :D
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