I'm very very sorry this movie is not from Mythorgia due to the fact i'm having some trouble at the Mythorgia team. But this is from TheGateway, SciFi MMORPG on the same engine. The AI is totally balanced on the clients, the server doesn't do anything anymore except managing the NPCs so that we know wich npc is calculated on wich client.
demo movie:
http://gateway.4vandorp.eu/media/GatewayAIDemo.wmv
Basic AI works now AI can follow players or just walk paths,
well its very very basic but the ,managing of the AI over the clients seems to work so thats real progress
http://forum.4vandorp.eu/phpbb2/viewtopic.php?t=324
Things needed to add:
- Better network balancing for playrs and AI, players with better CPU's need to get more AI to calculate than people with bad pc's
- NPC Rotation, The npc need to rotate in the direction he's walking to (doesn't work (bug))
- Better speed control for NPC
- States in wich the AI is currently can be: Attacking, Sleeping, Normal, Patrol
- Factions, so they attack hostile factions and players
- Squad based NPC movement for soldiers