i cant find irrlicht.h for Techdemo when i attampt to compil

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pyromancy

i cant find irrlicht.h for Techdemo when i attampt to compil

Post by pyromancy »

i dled the irrlicht SDK and then tried to compile the techdemo (after a few mods) it returned...

--------------------Configuration: Techdemo - Win32 Release--------------------
Compiling...
CDemo.cpp
C:\unzipped\irrlicht-0.4\examples\Techdemo\CDemo.h(8) : fatal error C1083: Cannot open include file: 'irrlicht.h': No such file or directory
CMainMenu.cpp
C:\unzipped\irrlicht-0.4\examples\Techdemo\CMainMenu.h(7) : fatal error C1083: Cannot open include file: 'irrlicht.h': No such file or directory
main.cpp
C:\unzipped\irrlicht-0.4\examples\Techdemo\main.cpp(5) : fatal error C1083: Cannot open include file: 'irrlicht.h': No such file or directory
Error executing cl.exe.

Techdemo.exe - 3 error(s), 0 warning(s)

-----------------------------------------------------

iam not sure what to do, or where the irrlicht.h file is located... i tried unzippping the engine but i didnt see that secific file

thanks ahead of time for any help you can give me,

pyromancy
pyromancy
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Joined: Sun Oct 05, 2003 9:13 pm
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ive signed up now

Post by pyromancy »

i just signed up for the site...

i also wondering if theres some script to have like...

.map files or .wld files so you can have external level maps instead of them being compiled in to the main exe
_.'~Pyromancy
saigumi
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Joined: Fri Aug 22, 2003 11:31 am
Location: St. Louis, MO USA
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Post by saigumi »

.map files or .wld files so you can have external level maps instead of them being compiled in to the main exe
The "maps" are not compiled into the EXE. You can use one or more of a multitude of supported formats for loading your models. There are no set "map" files as this would vary from game to game and is something that you have to decide how to create.
i dled the irrlicht SDK and then tried to compile the techdemo (after a few mods) it returned...


Did you add the include and lib folders to your version of C++'s listings?

In VC 6++ and .NET it is in Tools->Options->Projects->VC++ Directories.

From there, select "Include" and add the include directory of irrlicht.
Then select "Libraries" and add the library location.
Crud, how do I do this again?
pyromancy
Posts: 4
Joined: Sun Oct 05, 2003 9:13 pm
Location: usa
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thank you

Post by pyromancy »

it worked!! i didnt relize thats what that you had to load include file in the options!!

thank you for all your help... now all i have to do is download audier or // the audier line
_.'~Pyromancy
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