Shoot Them! - Irrlicht-based shooter
Shoot Them! - Irrlicht-based shooter
Hi, everybody! I've been very busy for some time. But I've made some game, which I called "Shoot Them!". It is a rifle range simulator. It has only 4 levels (just for this version). But they're original. The task is to kill all of chickens for shortest time with minimal shoots.
Link: http://www.enjoyinc.110mb.com
Link: http://www.enjoyinc.110mb.com
You are required to post screenshots in the Project Announcements forum. Thanks.
edit: (gasp why am i talking like a mod? )
edit: (gasp why am i talking like a mod? )
Last edited by Virion on Sun Feb 10, 2008 3:02 pm, edited 2 times in total.
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
Are you sure you posted the right link? That only gets me to a site offering free webspace and dire warnings.
"110mb has already captured your REAL I.P. address via multiple advanced protocols (even if it's being faked by Proxy services)."
I'm so scared ....
"110mb has already captured your REAL I.P. address via multiple advanced protocols (even if it's being faked by Proxy services)."
I'm so scared ....
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
*Downloading* - The site is loading right for me btw..
It lacks a lot but nice pretty cute game. Nice work for a starter.
It lacks a lot but nice pretty cute game. Nice work for a starter.
Last edited by MasterGod on Sun Feb 10, 2008 3:42 pm, edited 1 time in total.
ok finally the link works. will try it later.
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
tried. the gameplay is simple but nice.
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
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Nice! Conceptually clear, intuitive, and very visceral. The sounds are really meaty.
"Bug": in the later levels, where there's no backdrop mesh, the aim cursor stays stuck on the last mesh that it intersected, which makes aiming at the chickens in the sky very random.
Suggestion: slowly reduce the aim wobble when the aim point is kept steady. Increase it again when the aim changes or the gun is fired. That's a common aiming idiom, and it would work particularly well here with the time limit, as it would force a choice between fewer aimed shots or rapid random shots.
Thanks for sharing.
"Bug": in the later levels, where there's no backdrop mesh, the aim cursor stays stuck on the last mesh that it intersected, which makes aiming at the chickens in the sky very random.
Suggestion: slowly reduce the aim wobble when the aim point is kept steady. Increase it again when the aim changes or the gun is fired. That's a common aiming idiom, and it would work particularly well here with the time limit, as it would force a choice between fewer aimed shots or rapid random shots.
Thanks for sharing.
Please upload candidate patches to the tracker.
Need help now? IRC to #irrlicht on irc.freenode.net
How To Ask Questions The Smart Way
Need help now? IRC to #irrlicht on irc.freenode.net
How To Ask Questions The Smart Way
I'm glad, you've had a good time playing this game. I think that I'll
make a new version in nearly 48 or 72 hrs (like this version).
P.S. #1: The aim is made in that way to make gameplay more interesting.
P.S. #2: This game is good for starting? I don't think that it was not hard to
make it. During 60 hrs I was writing and debugging this SRC. The source code is adaptive. If I want to add 2 or more guns, levels and so on, I'll
just write nearly 50 lines of code.
make a new version in nearly 48 or 72 hrs (like this version).
P.S. #1: The aim is made in that way to make gameplay more interesting.
P.S. #2: This game is good for starting? I don't think that it was not hard to
make it. During 60 hrs I was writing and debugging this SRC. The source code is adaptive. If I want to add 2 or more guns, levels and so on, I'll
just write nearly 50 lines of code.