Why cannot directly execute the demo app file on MacOSX?

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tolly8210
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Joined: Mon Feb 25, 2008 8:25 am

Why cannot directly execute the demo app file on MacOSX?

Post by tolly8210 »

Hi, all

I download the new irrlicht-1.4 for MacOSX and compile them all in Xcode3 (My OS is Leopard).

My problem is: If I run compiled Demo apps(under ../bin/MacOSX/) in Xcode, I will be given a console window requiring me to select a driver(I choose OpenGL driver) and then simulation runs. But when I click directly to execute the demo app, the program will exit suddenly, giving no info what's wrong.

Even, I can also run the simulation by: open app package and execute ../contents/MacOS/***, then the simulation will start along with a console window requiring to choose OpenGL driver.

The problem seem resulting from console window: Directly execute app cannot initialize and open that console.

What a shame if I cannot get a standalone executable app!

Anybody notice that? Any suggestion will be appreciated!
mmasters
Posts: 11
Joined: Mon Jun 11, 2007 11:11 pm

Post by mmasters »

I'm having the same issue. Did you ever figure out what's going on here?

Thanks,
Mike
Michael Masters
wyrmmage
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Joined: Sun Mar 16, 2008 3:12 am
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Post by wyrmmage »

Could you post the log file from Darwin here? It might give more insight into what the problem is.
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