textures, again...

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mattizz
Posts: 11
Joined: Sun Feb 24, 2008 11:39 am
Location: Poland, Gdansk

textures, again...

Post by mattizz »

Hi,

i have problem, i'm modelling in 3dsm and everything looks ok (it's just beta model if anybody wondered :P)
http://img201.imageshack.us/img201/3161/78602248wd8.png

but when i export it to .x format something wrong is happening to face texture...

http://img256.imageshack.us/img256/1958/52788942yi4.png

i have no idea what's going on;/ bones and everything works fine but the face texture not :/ maybe someone had similiar problem?

Mateusz.
arras
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Post by arras »

Is face texture stored in different file than rest of the body? In that case problem might be that it did not get in to x file during export. I am not sure but it also might be that x support only one texture filename per model. I might be wrong however.

btw: what did happen to him, "his scale" seems to beat even one used by antic sculptors :P
mattizz
Posts: 11
Joined: Sun Feb 24, 2008 11:39 am
Location: Poland, Gdansk

Post by mattizz »

His face is stored in different file but console says that it loads that file ;/ and yes, he is pretty small but it's 2 seconds to make him big so there's no problem about it :P
hybrid
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Post by hybrid »

Maybe the texture coords weren't properly exported for that part of the mesh?
mattizz
Posts: 11
Joined: Sun Feb 24, 2008 11:39 am
Location: Poland, Gdansk

Post by mattizz »

maybe, so what should i do to fix it? i'm exporting it with panda exporter
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