Postprocessing with Shaders?

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cooljayman
Posts: 22
Joined: Wed Mar 05, 2008 8:25 am

Postprocessing with Shaders?

Post by cooljayman »

Im trying to get a basic framework setup to test post processing fx with HLSL. Im using the code from the link below.

http://irrlicht.sourceforge.net/phpBB2/ ... sc&start=0

Everything compiles ok and I managed to render a quad with the scene in it's not attached to the camera. Has anybody been able to get this going? Is there any examples that work?
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