Hey all, just a quick question to throw out there.
I want to keep my console window, but I don't want Irrlicht to output anything to it anymore. Is there a way to disable console window output without cancelling the window? The alternative may be, is there a standard C++ way to spawn a new/additional console? I could always disable the initial console and setup a second thread with a fresh one... any thoughts?
Console Window Output
Console Window Output
-=Sachiel7=-
you can set the log level...
from the docu:
from the docu:
and:virtual void irr::ILogger::setLogLevel ( ELOG_LEVEL ll ) [pure virtual]
Sets a new log level. With this value, texts which are sent to the logger are filtered out. For example setting this value to ELL_WARNING, only warnings and errors are printed out. Setting it to ELL_INFORMATION, which is the default setting, warnings, errors and informational texts are printed out.
Parameters:
ll,: new log level filter value.
so you want to set it to ELL_NONE, I guess...enum irr::ELOG_LEVEL
Enumeration values:
ELL_INFORMATION High log level, warnings, errors and important information texts are printed out.
ELL_WARNING Default log level, warnings and errors are printed out.
ELL_ERROR Low log level, only errors are printed into the log.
ELL_NONE Nothing is printed out to the log.
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java