thank you for trying it out and the replies
![Smile :)](./images/smilies/icon_smile.gif)
there is a new download above that should fix the delta timing and has completed deaths now.
Do you plan on keeping it so retro?
definately. over the course of development ive gone through stages of look starting with a cel-shaded and outlined cartoony look and progressing from there. my original design goal though was to feel as if you stepped right into the original game and im finally pretty satisfied in hitting that target.
One thing i'd advise is not having the tanks go back to their starting points instantly when a kill is made, it's probably just like that because it's still unfinished though.
you are correct. i had that in as a placeholder until i figured out what i wanted to do. originally i wanted exactly what the original did. after implementing that i didnt like it so much so now it uses a random respawn to set respawn points. ive had very good feedback on that system so far.
you should definetly change the sky color.
Having the ground and sky the same color is a little disorienting, but that might just be me.
very interesting comments thank you. i had not heard that yet in the playtesting so far. the sky and the floor are actually the same background fill. it just appears to be the floor and the sky. i may look into working out a new system where the sky is a lighter shade of the floor. i could probably do this pretty easy for the 3P views by filling the top half of the screen with a lighter shade.
running so i had to end it manually via task manager... not sure why that would happen though...
i have not heard of that experience yet either. did you try it a couple times and it did it both or just that once? how long did you wait? for the first time today it took on one machine probably 20 secs to go back to windows but im guessing thats not the case in your situation. would you be ok trying the new download to see if you can replicate?
again thank you and please comment more especially if you try the new release above!