I've downloaded the serializable Bullet animator.
When I tried compiling it (with MSVC++ 2008), I get these errors:
Can someone help?c:\documents and settings\******\mijn documenten\visual studio 2008\projects\game\game\gminigolfapp.cpp(84) : error C2259: 'CWorldEditorGUI' : cannot instantiate abstract class
due to following members:
'bool irr::IEventReceiver::OnEvent(const irr::SEvent &)' : is abstract
c:\irrlicht-1.4\include\ieventreceiver.h(256) : see declaration of 'irr::IEventReceiver::OnEvent'
c:\documents and settings\******\mijn documenten\visual studio 2008\projects\game\game\gminigolfapp.cpp(92) : error C2259: 'irr::scene::CBulletAnimatorManager' : cannot instantiate abstract class
due to following members:
'irr::u32 irr::scene::ISceneNodeAnimatorFactory::getCreatableSceneNodeAnimatorTypeCount(void) const' : is abstract
c:\irrlicht-1.4\include\iscenenodeanimatorfactory.h(48) : see declaration of 'irr::scene::ISceneNodeAnimatorFactory::getCreatableSceneNodeAnimatorTypeCount'
'irr::scene::ESCENE_NODE_ANIMATOR_TYPE irr::scene::ISceneNodeAnimatorFactory::getCreateableSceneNodeAnimatorType(irr::u32) const' : is abstract
c:\irrlicht-1.4\include\iscenenodeanimatorfactory.h(53) : see declaration of 'irr::scene::ISceneNodeAnimatorFactory::getCreateableSceneNodeAnimatorType'
'const irr::c8 *irr::scene::ISceneNodeAnimatorFactory::getCreateableSceneNodeAnimatorTypeName(irr::scene::ESCENE_NODE_ANIMATOR_TYPE) const' : is abstract
c:\irrlicht-1.4\include\iscenenodeanimatorfactory.h(63) : see declaration of 'irr::scene::ISceneNodeAnimatorFactory::getCreateableSceneNodeAnimatorTypeName'
'const irr::c8 *irr::scene::ISceneNodeAnimatorFactory::getCreateableSceneNodeAnimatorTypeName(irr::u32) const' : is abstract
c:\irrlicht-1.4\include\iscenenodeanimatorfactory.h(58) : see declaration of 'irr::scene::ISceneNodeAnimatorFactory::getCreateableSceneNodeAnimatorTypeName'
c:\documents and settings\******\mijn documenten\visual studio 2008\projects\game\game\main.cpp(8) : error C2259: 'GMiniGolfApp' : cannot instantiate abstract class
due to following members:
'bool irr::IEventReceiver::OnEvent(const irr::SEvent &)' : is abstract
c:\irrlicht-1.4\include\ieventreceiver.h(256) : see declaration of 'irr::IEventReceiver::OnEvent'
c:\documents and settings\joshua willems\mijn documenten\visual studio 2008\projects\game\game\cworldeditorgui.cpp(268) : error C2440: 'initializing' : cannot convert from 'irr::core::list<T>::ConstIterator' to 'irr::core::list<T>::Iterator'
with
[
T=irr::scene::ISceneNode *
]
No constructor could take the source type, or constructor overload resolution was ambiguous