Hi,
I was wondering if it's possibel to detach or basically freeze movement of an FPS camera allowing you to use the mouse. For example when you press Escape and an option menu appears etc?
Thankyou
addCameraSceneNodeFPS + detach cursor?
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camera->setInputReceiverEnabled(false);
Please upload candidate patches to the tracker.
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How To Ask Questions The Smart Way
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How To Ask Questions The Smart Way
Has the problem been solved where setting that to false whilst a key was held down would make the camera keep responding to that key even when it was let up?
If you look at the source for the mesh viewer example that provides some way of getting the mouse back from the fps camera, not sure what it's actually doing though as i've not looked at that source.
If you look at the source for the mesh viewer example that provides some way of getting the mouse back from the fps camera, not sure what it's actually doing though as i've not looked at that source.