Hi,
a silly newbie question, just for better understanding:
Why do I have to call setMaterialTexture manually with x files to see textures on my mesh?
Isn't the information about the texture allready in the file?
I am just thinking of the additional work that I have do, loading meshes.
Or is there a way to autoload the textures with the information encapsulated in the file?
Thanks Cria
.x and textures
It should autoload. Check console output to see if everything is ok with texture path. Sometimes meshes are exported with paths like "c:\mymodel\data\skin.bmp" instead of "data\skin.bmp".
Tomasz Nowakowski
Openoko - www.openoko.pl
Openoko - www.openoko.pl